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Fraction War
Skill: Comparing Fractions | No. of Players: 2 } Set-up: Quick Instead of drawing one card, students draw two cards to build a fraction in this version of war. Students then compare the fractions built with the largest fraction taking all the cards used that round. Materials: Deck of cards (remove jacks, queens, and kings) Record sheet *Optional: Fraction tiles/chart How to play: Split the group of students in pairs and give each a deck of cards. Explain in this game Aces wil


I Have..., Who Has...
Skill: Any | No. of Players: 4+ | Set-up: Quick This game uses speed, but not in the traditional competitive way. As a group, students are trying to complete the challenge of going through all the cards to beat their own record time. Materials: "I Have, Who Has" Timer How to Play: Give each student a card and save one for yourself. When everyone has had a moment to look at their card (and solve, if necessary, ~ 5 minutes). Begin with the card that says "start". Students will


Stuck!
Skill: Place Value | No. of Players: 2-4 | Set-up: Quick-Average The set-up time depends on whether you are printing out your place value chart or having students create their own. Students draw cards or pieces or paper one at a time and assign them to a specific spot on their place value chart. Once assigned the pieces become "stuck". The student who creates the largest number wins. Materials: Cards (Remove kings and jacks) or slips of paper labelled 0-9 Optional: Pre-made P


Math "Go Fish"
Skill: Addition/Subtraction | No. of Players: 2-4 | Set-up: Quick Based on the card game, “Go Fish”, this activity has students ask for the sums and differences of various math problems. This game reinforces number relationships by having students solve mental math problems. Students also must stay engaged as they recall who has the specific card they need or if they will have to “Go Fish”. Materials: Standard deck of cards (with the jacks, kings, and jokers removed) or UNO


Multiplication War
Skill: Multiplication | No. of Players: 2 | Set-up: Quick This game is like the card game “War.” Students flip over cards to use as factors to find the higher product to obtain the cards. Materials Deck of cards (take out the face cards) How to play: Shuffle the cards and split the deck in half. Both players flip over two cards and multiply them. The player with the highest product gets all cards that round. In the case of a tie, a new round is played and the player with th
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